gbellgames

LD24

Gbell Games is in.

We’ve said before, we’re going to participate in the Jam.

But maybe we have to tell what tools we’ll be using ?

GameMaker 8.1
Gimp
Asepriter
GraphicsGale
BFXR
Audacity
Schism Tracker
EJAY

Though we’re in the Jam, we will work only for 48 hours, as we can’t do anything on Monday.

 

End of 1st day for Gbell Games

We actually started yesterday at 10:00 pm over internet, discussing ideas for our game.

We begun working today at 8:00 am and stopeed at 9:00 pm .

We should have posted photos and screenshots, but we didn’t have the time!

Maybe tomorrow we’ll be able to do it :) Our game is coming up nicely.

Redoing code like a boss

I had just finished coding one of the enemies our game , took like 50 minutes doing and testing everything.

Screwed up something and lost all work done on it.

First comes the desperation, then a feeling of “I don’t care, I give up, I’ll do something else”.. and then finally “Ok, I’ll redo it everything in 15 minutes now”.

Put the best song in my headpones and went in full-blast coding mode.

Redid all the code in 7 minutes, and in a lot cleaner and smarter way 😀

Every time you have to redo the same code, you do it better 😀

Comments

26. Aug 2012 · 08:57 UTC
Aww, thats sad. It’s happend to everyone at some point. To avoid these, you could use a version control system and/or live backup via Dropbox for example.