Hi there,
it was a very exhausting weekend for us and we lost absolutely too much time debugging our game in order to fix bugs.
Therefore we didn’t manage to add as much content as we planned on the first day.
Nevertheless we managed to “finish” our game and submitted it a few hours ago in the jam.
This time we wanted to learn new things. and used for the first time HTML5 and JavaScript.
But back to our game:
We made up a tiny little game called “Luigi – Mastering Energy“.
You are Luigi and your task is to reach the next dimension trough an gate.
Therefore you have to use your “unconventional weapon” ENERGY to activate elements in the right order.

Teaser
You have an battery pack attached, which has a certain amount of energy to activate elements.
This energy also represents you health, so be careful. On you way trough the dimension your environment changes. Everything speeds up and costs more energy. So don’t get destroyed too often and try to reach an high level.
In all we used XHTML, JavaScript with EaselJS, GIMP, BFXR & BoscaCeoil to create our game.
We’ll hope you enjoy our game and see you on next LD in august!
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52003
Cheers
Rubelli @ ForsakenLlamas (Jam Team)

Screenshot
Tags: final, html5, jam, javascript, ld32, post-mortem