Dagothig

LD28

So little stuff done after 27 hours

So it is our third Ludum Dare and we usually get quite a lot done until now, but trying to reach the Balmer’s peak kinda slowed us down. Balmer! Your theories are all lies! I blame Balmer with the Schnapps in the Basement.

Anyway here’s a small screen shot for you guy’s out there still debugging collisions and that only have menu to show.

Screenshot 2013-12-14 23.57.43

LD29

We are definitively in!

Hey Ludumdarians! Me Dagothig & Kiasaki are participating in Ludum Dare 29! We will do the compo edition, in Paris, visiting the other 40ish people participating over there! Here are our tools:

Language/Framework: Custom Javascript wrapper around Pixi.js (WebGL not canvas :D)
Art: Gimp
Audio: Audacity

It will be a 2D game, looking foward to meeting you all and trying out all the good submissions of the 29th edition!

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Have your games source on GitHub guys and girls 😀 (That way people can learn from you experiences oh & you can show off to an employer you ugly ball of 48h quality code)

LD30

It’s time to get the train rollin’!

We’re in and we’re a bunch!

With 2 programmers, 2 artists and 1 sound engineer, some good rounded work is about to start.

The tools of choice for this weekend will be Java with a side-order of several programs I’m not entirely certain what they are (probably photoshop and the like).

LD32

We’re in! (not too late for those? :P)

Hey there ludumdarers!

kiasaki & dagothig are back for the Jam after skipping 2-3 ludums!

This time we are kicking the tires with a top down game that you control using Xbox Controllers, where PRINCESSES throw little KNIGHTS they pick up at each other!

I’ll be two player minimum, if we have time one player will be able to use the keyboard, if we have even more time left the will be a computer bot but I doubt hat will happen :P, we started yesterday @ 2pm

Tools:

Adobe Illustrator for most assets
IntelliJ CE for coding Java
libGDX as library
Graddle as build tool
GIMP for small edits

Keep the pace ludumers, I see great games being posted and worked on!

Code is on GitHub: https://github.com/CoffeeBland/ld32-jam