CertifiedAbsoluteSlock

Ludum Dare 57

hmmm...

I was hoping for something like decay but depth could work fine enough

Ludum Dare 58

Ludum Dare 59

I'm gonna try my best :0)

For this jam, I'm gonna try to keep it simple and not worry if it's gonna be good in comparison to other people's entries. Much like the two quotes on a sticky note on my monitor "Sucking at something is the first step towards being sorta good at something."

My main engine of choice is GameMaker, because it's the one engine that clicks to me the most out of all of them I've used over the years (please don't crucify me in the comments, I like godot but it just doesn't click with me as much as GM).

Wishing you guys luck on the same :>

The AI stuff on here is really dampening my motivation to join

Like, what's the point in joining with good intentions if people are openly willing to basically cheat on their game entry? (I know its not technically cheating since that isn't a written rule but its the principle of it)

Jams are events made with the express purpose of experimentation and idea creation, with AI non of that is happening. The struggle comes with the process. The stress, the learning, the parts in which you need to improvise and change according to other people's feedback, AI just doesn't allow that, everything's a product with AI.