going to go for webgl
i’ve been using webgl at work for about a year so i it will be cool to try a little game.
i’m just going to use base webgl from javascript and something simple in 2d. i think i’ll only have 1 day so i’ll have to be quick.
i wrote a sprite-map font-renderer in javascript that might maybe be handy http://antongerdelan.net/blog/font_rendering/
and a bunch of regular opengl tutorials, so i’ll probably cut out snippets of shader code from there http://antongerdelan.net/opengl/
other tools; nano, gimp (i have a wacom), audacity for some minimal sound effects. there won’t be any music



