Chicken Slayground - We have UI now :O

Welcome to our post-jam version of Chicken Slayground!
We had so much fun this game jam that we kept working on our game the past two weeks. You can now play our post-jam version on our game page or here as this event comes to an end.
And if you have not rated our game yet, feel free to play our jam version!
Here is a quick overview of what we did in our freetime:
- We actually have a UI now
- New Start, Win and Loose Menu
- Visuals (post-processing, wiggly grass, enemy sprites tear when damaged, runes emit stuff)
- Hopefully less lag (mesh cutting for the cardboard-destruction effect is no longer performed every time an enemy dies)
- Some balancing tweaks
- Bug fixes
- And most importantly: Smaller tree hitboxes :=)
Thanks for all of your feedback and comments, see you in 6 months!