alia

LD10

Diaspora

Conways game of live ‘verses’ mode :)

I think it got a bronze pelly for something.

Diaspora

Slightly updated version can be found here: http://ds.diaspora.googlepages.com/home

Tags: final

LD15

Caverns eh?

Im in!.. no idea what to do yet.. but inspiration will come :)

OB work space:

workstation

Dev:

Eclipse, Python, Gimp

PyGame, piglett, cocos, porygon

Tags: deskphoto

Idea

Ive been on a bit of a randomly generated level binge lately and got inspired by numpy, and Cellular Automata. Basically, I spent way too long trying to get numpy to do all the work for me :)

If anyone knows numpy – is it possible to iterate over the array and compare elements vs where you are in the array currently?

Lucky me the neighbors are having a rockin party so I cant go to bed just yet!

output

Tags: cellular automata, numpy, python

Foodey Noodely Goodness!

food

Tags: foodphoto

Comments

29. Aug 2009 · 05:57 UTC
Kick-ass photo…
29. Aug 2009 · 06:46 UTC
Yea, I love the focus on it.
alia
29. Aug 2009 · 07:20 UTC
It tasted damn fine too! Cant get much hot food in Vancouver, canadian[EXTRAHOT] == restofworld[MILD].. except for noodle-burnyourfaceoff-box

First Screen – ready for sleep :)

Random level generation success!

Random level generation success!

I think I have managed to get further than I was expecting for the comp already… now only the game remains 😛

Tomorrow I will work on gameplay – im still undecided roguelike or side scroller? or both? or something else.

Tags: first screenshot, screenshot

u r write hear

screenshot-1251543217

screenshot-1251543209

Player movement is still a bit dodgy – ill work on that in the morning – before adding in the NPCs. YaML is the way to go for that methinks – easy tweaking.

Tags: screenshot

Well that about wraps it up..

I think ill have to call it quits about here, I have critters and sheep (zombie sheep BTW) wandering around the cavern.

screenshot-1251586048

Good luck to everyone and remember to have fun! Cant wait to see what everyone comes up with.

My cavern generation if anyone is interested.. numpy is teh fun.

 data = numpy.random.randint(0, 2, size)
 alive = numpy.zeros(size, int)
 for c in range(iterations):
 alive[:] = 0
 for x in range(-1, 2):
 for y in range(-1, 2):
 alive[max(0,-x):min(-x+width,width), max(0,-y):min(-y+height,height)] += \
 data[max(0,x):min(x+width,width), max(0,y):min(y+height,height)] >= 1
 data[alive =5 ] = 1
 

cheers!

A.

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