Toulou

LD 41

It's done !

I finally made it. I'm curious to see which theme will be selected.

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By the way, I made a game and I released it for free recently. If you like puzzle game and escape game, give it a try : http://touloutoumou.com/games/Oldcomputer/

The Ludum Dare experience

During the weekend I'm gonna livetweet the creation of my game on Twitter ( at least as much as I can). If you are interested you can follow me here : https://twitter.com/Le_Toulousaing

Good luck everyone !

PS : Did you know I made a game ? Because I made a game. Please play my game : http://touloutoumou.com/games/Oldcomputer/

So far

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Nothing works so far, but the ideas are here... So I guess this is something.

Nice date at the park

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Take your lover to the park, and FIGHT YOUR WAY TO THE PERFECT LOVE STORY.

The base of the game is here, now it's time to create actual content. I think I can make it.

Day 2 - 50% done

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The combat system start to work. It's bugged as heck, but it's something.

It start to look at the game I imagined. I'm quite happy for now.

Almost done ???

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Oh boy i'm not good at creating well balanced RPG mechanics.

The core of the game work. I just have to add actual content (various ennemies, loot,etc...). I want to implement more elements, but I have a job and I have to sleep and go to work, so I don't think I'll have the time.

I guess I'll make the minimum, and if I still have the time I'll add some easter egg and simple mechanics.

I mean, for now one of the stat points doesn't do anything.

Dungeon of High School romance is OUT !

Dungeon of High School Romance, the Dungeon Crawler Visual Novel is finally done !

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Check it out here : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance

It was very hard, I never designed an RPG before, and a lot of content had to be cut. It's short and maybe too easy, but I really like how it turned out. It might be my favourite game I made for a Ludum Dare for now.

Lunch break, send me your browser game !

I'm currently at work. It's lunch break so I can play some games. Send me your browser games and I'll play and rate them as much as I can !

Oh and also, play my game ! It's a Dungeon crawler / Dating sim playable also in your browser : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance

Send me your browser games , again

Hey everyone !

My game, Dungeon of High School Romance reached almost 40 ratings, thanks all who leave a comment.

I'm currently at work, but as usual I'm gonna play and rate some browser games during my lunch break, in about 3 hours. Send me your games available on browser (no download sorry, I use my office comupter) and I'll try to play and rate as much as possible.

Oh and also you can still play my game, comments and critics are always welcome : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance

Lunch break rating time - Less than 20 edition

Hey everyone !

I'm at work, and as usual I'm gonna play and rate browser games during my lunch break. But this time, I'll only rate games with less than 20 ratings. So, if you don't have enough rates, and your game has a browser version, put it in the comments. I'll make sure to play as much as possible during my break, in about 3 hours (and if not, I'll rate it after work).

Oh and while I'm here you can play my game too, even if it has already enough ratings, all comments and critics are welcome : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance

Post mortem - A tale of bad planning and improvisation

Well, LD 41 is over for me. I have enough ratings and I'll don't have the time to play anymore game in the week. So might as well do a short Post-Mortem and wait until the results.

My game : Dungeon of High School Romance

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When the theme was revealed, I was so down because that was the less interesting one for me. But oh well it's 3 AM and I'm already awake so I'll start somewhere. The first thing coming to my mind was the title, silly and self-explanatory.

For a long time I wanted to try to make a simple dungeon crawler in javascript. I already had an engine allowing a character to move on a map in plain text. It was from a scrapped adventure game about romance and high society. I didn't liked the original idea, but I liked the idea of a romance game with an old text-based dungeon crawler style.

And then I went to sleep. I was really tired.

The first day started really really bad. I wanted to create a new engine generating a random maze, but I had no competences and time to make a complex algorithm. Nothing worked, no idea where to start the code. Three hours after starting to code and going nowhere, I scrapped everything and started by making the title screen and the intro cutscene.

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There were actually no game behind the screen, but it felt like the game was going somewhere. During the weekend that's how I worked : How's the game looks and feel is more important than how it's actually play. If it's LOOK like a game, then it's a game. I guess.

Well after the second day I started taking note and making plans, to create actual content and having clear goals, but starting with nothing and trying to have something to show as fast as possible is great for the motivation. At least it worked for me.

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I scrapped a lot of idea and a lot of content : Different level, increasing difficulty, more items... But overall I think this game was the most complete I ever done for a LD. I don't know if it's the best, but it's the one with the most ideas and mechanics. And everything kind of work together. There is A LOT of flaws, but the core system work quite nicely, and it's short enough to prevent the game from being boring.

Will I make a post-LD version ? I don't know. Usually I don't do post-LD version, I just re-use the code I made for futur projects. But here, I kind of want to rework it. Or at least make a more complete game with the engine.

As usual, this LD was great, but also it was a really cool project to work on. I hope in the future my LD games continues to increase in size and ambitions, because I have so much weird games to do. And so little time...

( Oh and I guess you can play at my game here : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance )

Dungeon of High School romance Results !

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This LD I received way more ratings than the last ones, and it's great because it seems overall I improved. Somes caterogies like humor, innovation and mood are lower, but this was predictable as I focused more on delivering a fully functionnal gameplay than writing and comedy.

I tried to vary from my usual adventures games and experiment on RPG mechanics and balance. Maybe I'll find a balance between the gameplay and the writing in the next game jam, because yes I'll definitely do it again.

I make weird javascript games in my spare time, if you want to stay tuned on what I do you can follow my website : http://touloutoumou.com, or my twitter : https://twitter.com/Le_Toulousaing (mostly in french but sometime in english).

See ya for the next LD ! Toulou

( My game : https://ldjam.com/events/ludum-dare/41/dungeon-of-high-school-romance )

LD 43

I'm in for the 4th time !

Here we go again, if nothing goes wrong i'm in for this one. It will be my 4th participation, and now more than ever I want to experiment new things for my games.

If you're curious you can check my previous games here, as well as some other games I made this year : http://touloutoumou.com/games/

And also here : https://toulou.itch.io/

So here's a thing

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Looks good. Even though there's nothing but this screen for now.

It looks like a game... ?

Things are looking good so far. I'm quite proud of the presentation.

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OK there's almost no gameplay behind this but I think how the game looks is more important than the interactions. Well at least for my game.

Progress day one

I'm not done for the day but I don't know if I'll do much progress today. Most of what I did today was about presentation, and general structure.

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There's currently almost no gameplay. I'm branstorming ideas for some kind of procedural generated narration, but I have no idea how to implement it currently.

Day one : DONE

Whelp I'm done for today, or at the very least I don't think I will implement anymore important features. Tonigh I have to sleep I'm exhausted, I really need a good night. Because tomorrow's work will involve a lot of math and stats.

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Panic mode engaged

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So much math to implement, and because I never done that kind of game before I'm kind of panicking today.

Because right now I have things like that :

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