SteelGolem

LD10

Cockpit

hmm i need a refill of coffee

desk01-200712142239.JPG

desk02-200712142239.JPG

Tags: deskphoto

Comments

15. Dec 2007 · 00:03 UTC
Oohhh, I need that transformers poster

BLAH

agh! i’ve got crap-all so far and i can’t seem to think of anything that hasn’t already been done already! if i can’t think of anything decent by tomorrow morning i’m going to have to play my Come From Behind Desperation Game card.

 http://www.slayradio.org/home.php for the win!

Tags: idea, music

brain food?

ld10-03-200712151558.JPG

yum yum chikken

Tags: food

fooooood

ld10-04-200712151950.JPG

suppertime! turkey&ham salad and some garlic cheese toast. yummmmmm

Tags: foodphoto

sg’s entry

ld10-sg-200712160145.PNG

hey get off my game idea!

ld10-sg-200712160146.PNG

grrr this’ll show ya.. BOOT

gonna drop a timer in there and make successive waves deadlier than previous ones. then some sounds and probably a backdrop. tomorrow i continue this madness!

Tags: entry, LD #10 - Chain Reaction - 2007, screenshot

breakfast

ld10-sg-200712161348.JPG

no meat? where’s the meat?

Tags: food

sg’s entry

ld10-sg-200712162320.PNG

you can find it here:

http://members.gamedev.net/steelgolem/downloads/ld10-sg.zip

you’ll need .net and dx10 i think 

wheeee!

edit: someone told me it wouldn’t decompress without winrar – anyone else having that problem?

edit 2: whooooaaa crap i just saw that you need to include source! its in there now. everyone else, don’t forget!

edit 3: whee bugfix!

Tags: entry, final, LD #10 - Chain Reaction - 2007, sfxr

post-mortem

well, i shoulda wrote this the day after, but whatever.

 this was my first actual entry in a competition on the interwebs, ever. HAVE MERCY ON ME! actually i couldn’t really come up with anything decent that didn’t require a physics engine. i didn’t have one ready so i had to make do with what i had. which was nothing. not even kidding. i had jack squat.

actually one of the ideas that came to mind involved a spin on games like bust-a-move and snood and all those. it was a spaceship game where you had to get to the core of a circular space station by knocking off the hull. the hull would be made of different colored hexes or circles and you would shoot colored shots that would connect to it if it was the wrong color, or pop them all and possibly break off sections. i actually wanted to have an asteroid field of random collections of these blocks that you could tractorbeam and catapult at the station. you’d have a weapon you’d have to charge and blast the core with once you had an opening. hmm. that’s still a good idea. i didn’t need a physics engine for that. why didn’t i do that one?

anyways, i pretty much kicked back and took it easy for the entire one. had alot of family trouble keeping me from the project, too. wasn’t a pretty scene there.

 so yeah. i’m sure i could have put more effort into the game, but it was a pretty crappy idea and i knew there wasn’t any substance to it. i saw it as one of the Dud entries, just there to fill out the ranks and to get my name out there. also, it was a chance to get some funnies in. i think i aughta score ok for that. got some giggles out of the gf, it did.

wrapping up, i’d say there’s no way i’m gonna beat out some of the other entries. they were looking super good and i knew i didn’t have a chance in hell. i had a blast though! good luck everyone!

Tags: game idea, LD #10 - Chain Reaction - 2007, postmortem

tools

oops i forgot to put this in.

Graphics:
– Paint.net > you can’t get alpha chan stuff with mspain. also the wand tool and multiple layers are super handy.

Sound:
– sfxr > drpetter’s sound maker i think is pretty much what everyone used, but i only used it for a couple of my wavs.
– wavepad > i really love this program. i did my recording and remixing in this.

Code:
– visual c# 2005 express > does-it-all-for-me coding and debugging tool LAWD i love this thing

Notepad:
– oh wait i didn’t write a readme AAGGGHHHH NO POINTS FOR ME

anyways thats it

Tags: ld10 tools

whiteboard get!

sg-xmas07-04.JPG

yes, its a whiteboard. no, its not especially exciting. but! if it weren’t for LD10 and lerc’s youtube of his room, i never would have realized I NEEDED IT SO BAD IT HURT. so i wound up getting it as a gift from my folks.

this is the result of a chain reaction caused by a simple competition. a chain reaction of LOVE. thank you, everyone in the LD community! happy holidays to all of ya!

Tags: LD #10 - Chain Reaction - 2007, lerc, whiteboard, xmas, xmas07

Comments

14. Apr 2008 · 06:19 UTC
I’d prefer reading in my native language, because my knowledge of your languange is no so well. But it was interesting! Look for some my links:

LD11

No sound effects? No excuse!

Everyone, don’t forget about drpetter’s amazing sound effect making.. thinger, SFXR! A must-have for any LDer! its over here: http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html GET IT

Tags: sfxr

Comments

TenjouUtena
18. Apr 2008 · 22:08 UTC
DO EET NAO! You will not regret it when you get some awesome sounds with just hours remaining.
alex
18. Apr 2008 · 22:46 UTC
That is a pretty cool SFX thingy!
sgstair
18. Apr 2008 · 22:54 UTC
agreed, very cool. I’ll probably try for realtime synthesis in my game, but this will certainly be my fallback option!

LD13

Message from Dr Light!

Get your weapons ready! Get equipped with:

Tools I’ll be using partially, wholly, or not at all..

blecki’s jileed (mapping)
http://jemgine.omnisu.com/

drpetter’s sfxr (sound effects)
http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html

drpetter’s musagi (music)
http://www.cyd.liu.se/~tompe573/hp/project_musagi.html

keeyai’s chronolapse (timelapse)
http://keeyai.com/projects-and-releases/chronolapse/

someone else’s paint.net (image editing)
http://www.getpaint.net/index.html

Tags: chronolapse, jileed, musagi, sfxr, tools

Comments

shizzy0
15. Apr 2009 · 20:35 UTC
I just started playing with the sound effects application sfxr (or the Mac OS X version cfxr). It’s fantastic. What a great idea!