First Unity project: Fruits!
Hi guys,
Checkout my first Unity project, a casual game called Fruits! I’ve worked intensely on it lately, in order to meet the October challenge. Some early info and screenshots at www.fruitsgame.net
/MortenK
Hi guys,
Checkout my first Unity project, a casual game called Fruits! I’ve worked intensely on it lately, in order to meet the October challenge. Some early info and screenshots at www.fruitsgame.net
/MortenK
4 more levels completed for the Fruits! casual game. Now only 4 remaining. Getting closer to release 
Screenshots at: http://www.fruitsgame.net/4-more-levels-finished/
f(vcPsk6wXayHey guys,
My game Fruits! is now ready for test release. You can play it directly in the browser here.
There’s a few issues discovered earlier today that’s in need of fixing. Expect to release final version tonight or tomorrow. No sales though, so no Ludum dare challenge win, but at least a released game 
Enjoy and be sure to let us know what you think can be improved!
It’s been mentioned a lot of times in the Unity IRC channel today as well, so we’re remaking it into “Continue” button. As you said it’s definitely a UI flaw. I think it’s something to do with reusing the “Quit” button I have on the main menu, to save some time earlier on and then it just kinda stuck there. The final release will be uploaded tomorrow, then will update the post. Thanks for playing it!Hey guys,
Fruits! is finally done and while it can still need further polish, I decided to submit this evening to Ludum dare.
Play it in your browser here: Fruits! web version
Thanks to the guys at Ludum dare for organizing all this, it’s been a great motivator for getting the game done.

