Hackingroelz

LD 38

I'm in!

Well, my base framework I was going to use isn't even close to being ready, and all of the code is a complete mess...

But anyway, I'll be using - IDE: Kode Studio (VS Code fork) - Framework: This mess based on Kha - Language: Haxe - Graphics: I'll think about that when I manage to extinguish the fires - Audio: Same...

Hope y'all are better prepared than me. Good luck!

Core mechanics mostly done

Finally got most of the core mechanics down. I still have to do some tweaking, but it's working pretty nicely already: LD38_screenshot.png

Tiny Asteroid War

https://www.youtube.com/watch?v=iuhS6Nl-Sdg&feature=youtu.be So, uh, basically, you're the blue crystal and you're trying to kill all the red crystals because they're red. You can grab the green crosses to heal.

The game is currently available as a HTML5 WebGL app here. Windows/Mac/Linux builds will be added later. Hope you enjoy it!

Still need ratings!

Schermafbeelding 2017-04-23 om 14.00.52.png

Still need some ratings! I'd really appreciate if you could take the time to play & rate my game (WebGL version available)

LD 39

I'm in

I'm in again, using: - Engine: The mess I used last time, but with more mess now (or possible PICO-8) - Language: Haxe or Lua - Editor: Kode Studio/VSCode - Graphics: Blender/Clip Studio maybe/PICO-8's internal editor - Audio: God knows...

Good luck people!