LDJam user 411567

Ludum Dare 58

Type two concept UI

We basically finished our concept for this ldjam 58:
Place your satelites well, young padaw- uhh billionaire By alexcl (@alexcl)

gameplay.jpg

A postjam update type 2

I updated the game with some more bells and whistles and mobile controls, it breaks a little with the minimalistic style now but has some nice effects i think. second sun flames.png Loading could be slow as its running on my pie. The tutorial on mobile is also not existing tap the sun to brake and hold the earth to launch satellites.

https://type2.dynv6.net/

Ludum Dare 59

The Mess of ideas

the emss.png It was 13:00, after almost 3 hours, no game idea we could agree on in sight.

At least we now have a miro that some consider modern art ;)

We updatet Finsternis to v1.1

We made a couple of bug fixes and so on as well as adding it to itch.

We still have to improve the UI a lot as goals are not clear. It addresses some of the gameplay related issues with understandably enemy spawning etc.

But the game seems to catch on, i saw a new tactic born to heal faster ^^ 2026-04-23 16em23/em19-Finsternis.png

Most heartwarming comment post

Thanks for commenting you feel like "… and I feel bad playing this for free!" ❤️ Felt amazing! https://ldjam.com/events/ludum-dare/59/mixed-signals-3heartwarming.png

https://ldjam.com/events/ludum-dare/59/mixed-signals-3