LDJam user 298987

Ludum Dare 51

Obligatory "I'm In" Post

Welp; first Ludum Dare jam, but have previously participated in other jams.

Unreal Engine - most people aren't using Unreal, since it's a bit on the heavy side, but I'm used to it, so yeah!

Not very good at graphics so I'm going to be using stuff from the Unreal Marketplace, and I am not going to be participating in the "Graphics" ratings.

Mostly by my self, although I have a friend who is going to be helping me with the idea and the music of the game.

17 minutes to go!

I learned so much from LD51

I had a blast in my first Ludum Dare jam - I felt so much more productive than I am on a regular basis. I was ultra-focused, and had that motivation I never really have without the time limit. Creativity comes when there are restrictions!

I spent the entire first day (or more like 4 hours, since I didn't want to be too sleep-deprived) doing base code - UI, getting stuff ready, compiling, etc.

But I learned so much about Mixamo, cutting down the file size, and also graphics settings.

Shameless plug for my game: https://ldjam.com/events/ludum-dare/51/elos-a-progressive-third-person-fighter

GAME JAMS ARE SO FUN

Creating & Publishing Elos

Thanks for allowing us to hit 20 ratings!

We created the game Elos (every 10 seconds -> e10s -> elos) using Unreal Engine during the game jam. I did the main part of the code, a friend created the music, tested the game, and provided valuable feedback during this jam. I had a ton of fun, and will participate in LD52!

It was probably harder to get ratings because of the filesize of the game, but after rating a lot of other games (about 25 or so), a lot of people began providing feedback. Not many people use Unreal Engine in game jams, and I can see why, but I decided to use it because I was not willing to learn Unity, and am still learning Godot.

More about our game below:

https://ldjam.com/events/ludum-dare/51/elos-a-progressive-third-person-fighter

Elos-coverart.jpg

Enemies spawn every 10 seconds, and will try to kill you. Fend them off and gather coins, and upgrade to kill all the zombies easier. There are 3 levels.

Linux & Windows: https://github.com/appleplectic/Elos/releases/tag/v0.1b-jam (unfortunately Linux is untested).

I ran into a packaging error a few hours before I had to go, and so it is a Development build instead of a Shipping build. This shouldn't cause any problems.

Elos is now avaliable on Itch.io

https://appleplectic.itch.io/elos

Elos-coverart.jpg

Elos (a progressive third person fighter) is now available on Itch.io! Check it out at https://appleplectic.itch.io/elos