CyberMayan – LD#34 postmorem

What went good:

  1. It’s finished! It’s short but kind of complete.
  2. It came pretty much like I wanted gameplay wise.
  3. Graphics are consistent. Thanks MagicaVoxel.
  4. It’s concept I can build on.
  5. There is a challenge.

What went bad.

  1. One major feature is not there(anti personal program that tracks player). One smaller feature (time based level destroy/buildup) is there but broken/disabled.
  2. Graphics are not quite as I envisioned them. I need to learn more about Unreal lighting.
  3. Didn’t have time to make more levels.

Previously I was working with Flash but working in Unreal Engine is a blast. Blueprints make it the ultimate prototyping tool. I encourage everybody to at least try it.

Overall I’m very happy with result. I got some strong base to make small fun game. And getting into LD is super fun – not pushing yourself to be perfect but just to finish something. Finishing something even so small makes me feel warm programmer feelings :] Also watching what other people squeeze into theme in such short time is very inspirational. LD FOR EVERYONE AND FOREVER! Ekhm.

Don’t know what I’m talking about? Go play and rate. Any feedback(especially on those camera rotation is welcome).

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Also I’d like to send big thanks to fasterthanlime for making itch app and whole itch.io It’s superb platform for gamedev and likes.