{"author_name":"dx0ne","cat":"LD #34","comments":[],"epoch":1450457760,"likes":2,"metadata":{"p_key":"9546","p_author":"dx0ne","p_authorkey":"11733","p_urlkey":"44766","p_title":"CyberMayan \u2013 LD#34 postmorem","p_cat":"LD #34","p_event":"LD34","p_time":"1450457760","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11733","us_name":"dx0ne","us_username":"dx0ne","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>What went good:<\/p>\n <ol>\n <li>It&#8217;s finished! It&#8217;s short but kind of <em>complete<\/em>.<\/li>\n <li>It came pretty much like I wanted <em>gameplay<\/em> wise.<\/li>\n <li>Graphics are <em>consistent<\/em>.\u00a0Thanks <a href=\"https:\/\/voxel.codeplex.com\/\">MagicaVoxel<\/a>.<\/li>\n <li>It&#8217;s <em>concept<\/em> I can build on.<\/li>\n <li>There is a <em>challenge<\/em>.<\/li>\n <\/ol>\n <p>What went bad.<\/p>\n <ol>\n <li>One major feature is\u00a0not there(anti personal program that tracks player). One smaller feature (time based\u00a0level destroy\/buildup) is there but broken\/disabled.<\/li>\n <li>Graphics are not quite as I envisioned them. I need to learn more about Unreal lighting.<\/li>\n <li>Didn&#8217;t have time to make more levels.<\/li>\n <\/ol>\n <p>Previously I was working with Flash but working in <a href=\"http:\/\/unrealengine.com\">Unreal Engine<\/a> is a blast. Blueprints make it the ultimate prototyping tool. I encourage everybody to at least try it.<\/p>\n <p>Overall I&#8217;m very happy with result. I got some strong base to make small fun game. And getting into LD is super fun &#8211; not pushing yourself to be perfect but just to finish something. Finishing something even so small makes me feel warm programmer feelings :] Also watching what other people squeeze into theme in such\u00a0short\u00a0time\u00a0is very inspirational. <strong>LD FOR EVERYONE AND FOREVER!<\/strong> Ekhm.<\/p>\n <p>Don&#8217;t know what I&#8217;m talking about? <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?uid=11733\">Go play and rate<\/a>. Any feedback(especially on those camera rotation is welcome).<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?uid=11733\"><img class=\"alignnone size-full wp-image-527799\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture_003_14122015_214939.jpg\" alt=\"capture_003_14122015_214939\" width=\"500\" height=\"500\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture_003_14122015_214939-150x150.jpg 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture_003_14122015_214939-300x300.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/capture_003_14122015_214939.jpg 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n <p>Also I&#8217;d like to send big thanks to <a href=\"http:\/\/ludumdare.com\/compo\/author\/fasterthanlime\/\">fasterthanlime<\/a>\u00a0for making <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=52767\">itch app<\/a> and whole\u00a0<a href=\"http:\/\/itch.io\">itch.io<\/a>\u00a0It&#8217;s superb platform\u00a0for gamedev and likes.<\/p>","time":"December 18th, 2015 11:56 am","title":"CyberMayan \u2013 LD#34 postmorem"}