Tubutten Android

droidbeetle

My dev build is running on Android! I’ve also quickly ported the LD entry (link) so you can check out how well that works on your device if you like. Depending on your resolution some of the HUD may be cut off, but I’m already a little further with being resolution independent on the dev build. And it looks like some permissions get added by default the way unity and android SDK work together now (I certainly don’t use/need any so far)? Guess I’ll have to get an Android project manager after all …