CATACLYSM is fixed!
When I made the game in October, it was ... pretty bad. I was having a lot of problems with lag, collision detection, and bad movement. But after a long break, I got back to it. I revamped the entire physics system, with a much more efficient one that doesn't use inefficient lists to store forces like the last one did, and spent days trying to get a smooth, clean, and responsive system.
I added lots of quality of life changes, removes lots of bugs, and fixed spawn points. And I added absolutely no new content whatsoever!
Look! Dust!
So, while I hate to be that guy, I'd love for you to try it again - if you played the awful original, or even if you didn't!
Give it a shot at: https://his-games.itch.io/cataclysm-jam . We'd be happy to have you!
