Make it Count.

I’ve decided upon my idea, named Make it Count.

You are an [insert action movie profession], tasked with protecting valuable [stuff] and hostages from [enemies].  Still haven’t decided.

Anyway, your whole shtick is that you do every job with just one bullet, no matter how many bad guys happen to be there.  So, every level will be a puzzle where you have to ricochet the bullet the right way to hit all of the enemies, with minimal hostage death or property damage.

It seems like this game will be simple to code, so the hard part will be getting the levels to be challenging and entertaining enough…

Comments

14. Dec 2013 · 00:34 UTC
That’s a really great idea. I like it!
BrainSlugs83
14. Dec 2013 · 00:34 UTC
Suggestion: I don’t know if it needs to be just one bullet — but — you only get one chance each time — if the hostages die, there’s no way to undo it, etc. — make every encounter slightly different — you can never go back and retry the old one, etc…