{"author_name":"tSwitch","cat":"LD #28","comments":[{"author_name":"","time":"December 13, 2013 7:34 pm","epoch":1386981240,"text":"That&#8217;s a really great idea. I like it!","spam":"N"},{"author_name":"BrainSlugs83","time":"December 13, 2013 7:34 pm","epoch":1386981240,"text":"Suggestion: I don&#8217;t know if it needs to be just one bullet &#8212; but &#8212; you only get one chance each time &#8212; if the hostages die, there&#8217;s no way to undo it, etc.  &#8212; make every encounter slightly different &#8212; you can never go back and retry the old one, etc&#8230;","spam":"N"}],"epoch":1386981000,"likes":1,"metadata":{"p_key":"8233","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"72149","p_title":"Make it Count.","p_cat":"LD #28","p_event":"LD28","p_time":"1386981000","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1386892800","event_key":"20","event_name":"LD28"},"text":"<p>I&#8217;ve decided upon my idea, named <strong>Make it Count<\/strong>.<\/p>\n <p>You are an [insert action movie profession], tasked with protecting valuable [stuff] and hostages from [enemies]. \u00a0Still haven&#8217;t decided.<\/p>\n <p>Anyway, your whole shtick is that you do every job with just one bullet, no matter how many bad guys happen to be there. \u00a0So, every level will be a puzzle where you have to ricochet the bullet the right way to hit all of the enemies, with minimal hostage death or property damage.<\/p>\n <p>It seems like this game will be simple to code, so the hard part will be getting the levels to be challenging and entertaining enough&#8230;<\/p>","time":"December 13th, 2013 7:30 pm","title":"Make it Count."}