Abstrakt – Post Mortem

To understand this post, you should play the game first.

Screenshots for some context

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LSD/acid graphics seems to fit to this abstract game and seemed like a good idea to my melted brain (from tiredness, not acid).

Initial idea

The first idea was that there will be a fixed area and goblins would come in and want to destroy the object in the middle. The object in the middle at first was supposed to be a shoe. Just for fun, i’ve made a video after about 5 hours of work. The final game looks quite different, but the idea hasn’t changed. I wanted to make a bit of an emotional game. I also don’t know how to write stories or how to make graphics, so I’ve decided for the “abstract” look. Naming the game Abstrakt was just a matter of 5 minutes.

What went (surprisingly) well

After about 36 hours, all the main features were finished. I devoted my time from that point to polish stuff. I was also a bit afraid, that people will try to play the game without even reading the text and that they’ll see some meaningless stuff going on and that they’ll post hate comments. That’s one of my worst nightmare. When I’ve started receiving first comments, it turned out that people quite understand it and like it :) (hurray!).

What went wrong (as expected)

I knew that the graphics might hurt someone eyes, but while having only about 2 hours to deadline, redesigning about 100 sprites seemed to be a wrong idea. Besides, the graphics should correspond to the title, right?

There is a longer description on the game page, there are some instructions, story, etc..

Also I’ve made a full walkthrough video in case someone won’t understand the game, but still want to see the game in action.

 

I hope you are all satisfied with your entries :) Once again, you can play this game here.