{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/29167-shot3-550x309.png","local":"\/data\/posts\/2014\/08\/46c479d51e4ffeaf365f7ee3caa125e1.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/29167-shot4-550x309.png","local":"\/data\/posts\/2014\/08\/ea747495c1f3ece0e203fadfcfd45275.png"}],"author_link":"author\/ViliX\/","author_name":"ViliX64","cat":"LD #30","categories":["LD #30"],"comments":[],"epoch":1408938240,"event":"LD30","likes":3,"metadata":{"p_key":"81827","p_author":"ViliX64","p_authorkey":"0","p_urlkey":"290944","p_title":"Abstrakt \u2013 Post Mortem","p_cat":"LD #30","p_event":"LD30","p_time":"1408938240","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1408665600","event_key":"24","event_name":"LD30"},"source_url":"2014\/08\/25\/abstrakt-post-mortem\/","text":"<p>To\u00a0understand this post, you should play <a href=\"http:\/\/goo.gl\/mX5ooG\">the game<\/a> first.<\/p>\n<h3>Screenshots for some context<\/h3>\n<p><img alt=\"29167-shot3\" class=\"size-large wp-image-383872\" height=\"309\" src=\"\/data\/posts\/2014\/08\/46c479d51e4ffeaf365f7ee3caa125e1.png\" width=\"550\"\/> <img alt=\"29167-shot4\" class=\"size-large wp-image-383873 alignnone\" height=\"309\" src=\"\/data\/posts\/2014\/08\/ea747495c1f3ece0e203fadfcfd45275.png\" width=\"550\"\/><\/p>\n<p>LSD\/acid graphics seems to fit to this abstract game and seemed like a good idea to my melted brain (from tiredness, <strong>not<\/strong> acid).<\/p>\n<h3>Initial idea<\/h3>\n<p>The first idea was that there will be a fixed area and goblins would come in and want to destroy the object in the middle. The object in the middle at first was supposed to be a shoe. Just for fun, i\u2019ve\u00a0made <a href=\"https:\/\/www.youtube.com\/watch?v=-MyJthAYrKY\">a video <\/a>after about 5 hours of work. The\u00a0final game looks quite different, but the idea hasn\u2019t changed. I wanted to make a bit of an <strong>emotional<\/strong> game. I also don\u2019t know how to write stories or how to make graphics, so I\u2019ve decided for the \u201cabstract\u201d look. Naming the game Abstrakt was just a matter of 5 minutes.<\/p>\n<h3>What went (surprisingly) well<\/h3>\n<p>After about 36 hours, all the main features were finished. I devoted my time from that point to polish stuff. I was also a bit afraid, that people will try to play the game without even reading the text and that they\u2019ll see some meaningless stuff going on and that they\u2019ll post hate comments. That\u2019s one of my worst nightmare. When I\u2019ve started receiving first comments, it turned out that people quite understand it and like it <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/> (hurray!).<\/p>\n<h3>What went wrong (as expected)<\/h3>\n<p>I knew that the graphics might hurt someone eyes, but while having only about 2 hours to deadline, redesigning\u00a0about 100 sprites seemed to be a wrong idea. Besides, the graphics should correspond to the title, right?<\/p>\n<p>There is a\u00a0longer description on the game page, there are some instructions, story, etc..<\/p>\n<p>Also I\u2019ve made a <a href=\"http:\/\/goo.gl\/kVHfEK\">full walkthrough video<\/a>\u00a0in case someone\u00a0won\u2019t understand the game, but still want to see the game in action.<\/p>\n<p>\u00a0<\/p>\n<p>I hope you are all satisfied with your entries <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/> Once again, you can play this game <a href=\"http:\/\/goo.gl\/mX5ooG\">here<\/a>.<\/p>","time":"August 25th, 2014 3:44 am","title":"Abstrakt \u2013 Post Mortem","title_was_empty":false}