Time Management (in my fantasy world)
Since this is my first LD, I’m sure I’ll be panicked. As a programmer, I’ve learned how little I can accomplish if I’m not well organized. So I think that planning and organizing is the key to finish a game in time. Here’s a rough outline of my time management strategy (in my fantasy world):
Overall plan: Day 1 – Basic mechanics, Day 2 – Polishing, level design and sound (if any)
Principles:
- Split the work into manageable chunks (e.g. 1 hour) and try to finish each within that time.
- Plan carefully before doing things. (This is hard for me.)
- Keep a good TODO list.
- Review the overall progress and update the plan every 6-8 hours.
Now, it’s a time to put this into a real world test. This looks already overwhelming, but in any case this is a big experiment to me.