Time Management (in my fantasy world)

Since this is my first LD, I’m sure I’ll be panicked. As a programmer, I’ve learned how little I can accomplish if I’m not well organized. So I think that planning and organizing is the key to finish a game in time. Here’s a rough outline of my time management strategy (in my fantasy world):

Overall plan: Day 1 – Basic mechanics, Day 2 – Polishing, level design and sound (if any)

Principles:

  • Split the work into manageable chunks (e.g. 1 hour) and try to finish each within that time.
  • Plan carefully before doing things. (This is hard for me.)
  • Keep a good TODO list.
  • Review the overall progress and update the plan every 6-8 hours.

Now, it’s a time to put this into a real world test. This looks already overwhelming, but in any case this is a big experiment to me.