Day 1 – Newbie screams

The game idea I had was pretty simple, it would be a tetris game where little lemmings crawled across your screen and you smashed them with tetris blocks to build up your tower. The lemmings would also scale your tetris blocks for a bit of challenge. I’d planned for the lemmings to move freely (i.e. without a tile system) but the tetris blocks to move tile-by-tile the oldskool way, so I decided it would be a good idea to do pixel-perfect collision detection for both the lemmings and the tetris blocks.

 

Well, I never got around to the lemmings, the tetris blocks were giving me hours of frustration… the blocks just refused to collide right. So I’m going to have to scrap all that code and start over with a tile system, which shouldn’t be too hard, but this little newbie is sad at the time spent chasing a fruitless ideal. Also, to my shame, no decent screenshots could be posted (unless someone wanted to see my angry face). Tomorrow will have to be a glorious day.