Annoying!

I just realised that none of the traps are functional in my final entry – damn! I commented them out of the code at the last minute to test the final section of the game, and forgot to put them back in afterwards. Ugh, frustration.

Well, obviously it’ll be judged based on the no-trap version, but here’s a version with working traps anyway for anyone who wants to compare:

Tower Rescue v0.2

They actually make the game a hell of a lot more punishing, but that was how it was intended >:)

Comments

11. Aug 2008 · 16:24 UTC
“Oh god.”
20. Aug 2008 · 11:22 UTC
Well, the game is already way too hard and frustrating as it is :)