{"author_name":"Frimkron","cat":"LD #12 - The Tower - 2008","comments":[{"author_name":"","time":"August 11, 2008 11:24 am","epoch":1218471840,"text":"&#8220;Oh god.&#8221;","spam":"N"},{"author_name":"","time":"August 20, 2008 6:22 am","epoch":1219231320,"text":"Well, the game is already way too hard and frustrating as it is <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1218469620,"likes":0,"metadata":{"p_key":"74573","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"110405","p_title":"Annoying!","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218469620","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>I just realised that none of the traps are functional in my final entry &#8211; damn! I commented them out of the code at the last minute to test the final section of the game, and forgot to put them back in afterwards. Ugh, frustration.<\/p>\n <p>Well, obviously it&#8217;ll be judged based on the no-trap version, but here&#8217;s a version with working traps anyway for anyone who wants to compare:<\/p>\n <p><a href=\"http:\/\/www.markfrim.co.uk\/Tower_Rescue_by_Frimkron_v0-2.zip\">Tower Rescue v0.2<\/a><\/p>\n <p>They actually make the game a hell of a lot more punishing, but that was how it was intended &gt;:)<\/p>","time":"August 11th, 2008 10:47 am","title":"Annoying!"}