My sucky library

When I see all these awesome libraries people have, I feel ashamed I didn’t prepared properly :).

My library basically just creates an OpenGL context via SDL and that’s it.

http://ondrew.googlepages.com/angiine2008.12.05_21.15.20.7z

Usually I try to learn some new technology while working on Ludum Dare game, because the tight deadline makes me much more focused. So I would like to plug (and learn) Lua as a scripting language to my C++ engine. Let’s see how it goes.

Good luck to everyone.