Progress, progress
Finally got Pyglet loading tile maps exported from Tile Studio, and doing collision against the edges. Loading a y-down tile map in a y-up coordinate system is surprisingly confusing when you’re tired. ¬_¬
Physics next!
Comments
Tenoch
18. Apr 2009 · 06:39 UTC
Heh, same problem here! I had angles going to wrong way because I assumed the wrong y-axis direction… Annoying.
