Bullet Time
Just finished my posthumous MiniLD entry! Next time I’ll try to make my mind up about entering a lot sooner, heh.
You can play it here! The goal is to survive as long as possible.
Tags: final
Just finished my posthumous MiniLD entry! Next time I’ll try to make my mind up about entering a lot sooner, heh.
You can play it here! The goal is to survive as long as possible.
Tags: final
Are you using vector graphics (or bitmapData.draw), or are you copyPixels:ing into a screen bitmap? 100 small images shouldn’t be a problem at all if you’re just copying pixel data without transformations. I saw a demo somewhere that did like 2000 64×64 pixel sprites at 60 fps.