Falling into the Cavern
Ok… Finally got the buildings to fall into the cavern. I’m having massive issues because I’ve got grids 90 degrees off from each other, and not all my grids are the same size. Definately next time I’d use a master class which stores EVERYPIECE OF DATA that ANY type of cell could want so that I only had one NxN array instead of 7 or 8…
Haven’t touched the building selector yet, or recolored the buildings for the other players. No chance I’ll get to sound I think… I’ll be lucky if I finish a UI and have an AI which does more than place random moves. Here’s a current screenshot though.

-TF