o/ One more for the slaughter, boss

I’m in.

Going to be using some of the basic end of my code from before/during/after the last LD <here>. I hack on this daily so I’ll get some public access repo up for it asap.

Everything will be in C++ with SDL/OpenGL on Windows. I’m currently putting Netbeans 6.9.1 through its paces as my prefered IDE. I generally code on Windows with the goal of it being compilable on Linux, so I intend to have builds for both available.

I’m setting myself two extra optional goals for this LD as well….

1) to comply with Experimental Gameplays August theme

2) to be portable and playable on WebOS during development

… if either of these get in the way (likely the ‘during development’ part of #2) then they will be turfed for the far more important goal of having something at +48h.

Best of luck all.

Grieve

Comments

19. Aug 2010 · 14:19 UTC
Wow ZERO BUTTONS?! I’m impressed. That will be a huge challenge. And totally cool. Are you going to make it controllable with a waggle of the mouse? Or the microphone? Or…? Best of luck, your entry will surely be uniquely original.