Wow

Am I surprised at the progress some people have made!

I at least have a title and text appearing. Plus the core mechanic concepted out.

-Astro Variance

The player is defending his home planet from an alien attack. The player’s weapon systems aren’t comlete but the shields are. The shields deflect incoming shots back to the enemy. The shots also charge a super weapon to discharge after a certain amount of time. The shields have their own depletion rate and recharge rate. If a shield is down and the player gets shot, then the player loses some of their health points.  If they don’t switch to a new shield before it hits 0, the player dies.

That’s all I got. Hopefully I”ll have a snazzy star field to show off in the morning.