Tools and libraries
Next weekend, I’m excited to join my first Ludum Dare! I’ve seen LD before, but had not noticed its schedule line up with mine. In Amsterdam, the school where I host design workshops ends for the holiday that Friday, and so when the 48-hour competition kicks off (at local Amsterdam time of 03:00 AM!) I’ll be sound asleep. But by morning I’m looking forward to it!
In the rules, I read that it is okay to import a game library and publicly available base code is okay. I don’t know what the theme is yet, but if it sparks an concept suitable for pixel graphics in Flash, then I’ll try Flixel 2.35 (http://www.flixel.org). I have some experience drawing in Flash CS 4, so if animation becomes interesting, I am hoping to cache a SWF to a spritesheet, using the FlxMovieClip class proposed by Achmad Aulia Noorhakim. Discussion and example at: http://flixel.org/forums/index.php?topic=2425.0
Tools I expect to use: Flixel with MovieClips, Flash CS4, sfxr, Audacity, DAME (level editor with Flixel exporter).