Cheesy?

You know, I had an idea. Since we can write base engines for a for a while now, I was thinking, animation skeletons? *ducks from bricks*

Okay, to put more into perspective, it really is awful to try and design a platform character but it takes no time to draw a box. So, i thought, make a simple character sheet that anyone can use with running, jumping etc. Make it open source and declare it’s use (just like a code engine) and let everybody else use it too. Just a thought.

*ducks and runs from brick throwers*

Edit: A small adendum. Since it might not be clear, I’m making it so so there’s no confusion later. I’ll also be using any and all of these examples as well:

http://flashgamedojo.com/wiki/index.php?title=Open_Source_Games(Flixel)

Comments

Billy Wenge-Murphy
15. Dec 2010 · 01:12 UTC
I don’t think a character sheet is allowed within the rules. There are lots of CC-licensed assets on the ‘net – rights aren’t a concern – but you’re supposed to make your own assets.
xhunterko
15. Dec 2010 · 03:19 UTC
Hence my running from the brick throwers. 😉

Still, the whole post wasn’t meant to be taken seriously. Except for the engines mentioned.