{"author_name":"xhunterko","cat":"LD #19 - Discovery - 2010","comments":[{"author_name":"Billy Wenge-Murphy","time":"December 14, 2010 8:12 pm","epoch":1292375520,"text":"I don&#8217;t think a character sheet is allowed within the rules. There are lots of CC-licensed assets on the &#8216;net &#8211; rights aren&#8217;t a concern &#8211; but you&#8217;re supposed to make your own assets.","spam":"N"},{"author_name":"xhunterko","time":"December 14, 2010 10:19 pm","epoch":1292383140,"text":"Hence my running from the brick throwers. \ud83d\ude09<br \/>\n Still, the whole post wasn&#8217;t meant to be taken seriously. Except for the engines mentioned.","spam":"N"}],"epoch":1292277360,"likes":0,"metadata":{"p_key":"68895","p_author":"xhunterko","p_authorkey":"1960","p_urlkey":"104698","p_title":"Cheesy?","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292277360","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"1960","us_name":"xhunterko","us_username":"xhunterko","event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>You know, I had an idea. Since we can write base engines for a for a while now, I was thinking, animation skeletons? *ducks from bricks*<\/p>\n <p>Okay, to put more into perspective, it really is awful to try and design a platform character but it takes no time to draw a box. So, i thought, make a simple character sheet that anyone can use with running, jumping etc. Make it open source and declare it&#8217;s use (just like a code engine) and let everybody else use it too. Just a thought.<\/p>\n <p>*ducks and runs from brick throwers*<\/p>\n <p>Edit: A small adendum. Since it might not be clear, I&#8217;m making it so so there&#8217;s no confusion later. I&#8217;ll also be using any and all of these examples as well:<\/p>\n <p>http:\/\/flashgamedojo.com\/wiki\/index.php?title=Open_Source_Games(Flixel)<\/p>","time":"December 13th, 2010 4:56 pm","title":"Cheesy?"}