Update: Buddha boom de doom bah da doom.

Yeah, well, that title is as much music or sfx as you’ll see from me. ๐Ÿ˜‰

Possibly not going to have complete gameplay either, but I’ll try, and I think I’ll have some nice exploration of the things I was interested in experimenting with, assuming the sleepies don’t get me.

I’m actually excited, as I’ve gelled some complex/ambitious ideas down to where it’s a Simple Matter Of Coding. Lots of coding, unfortunately.

Oh, also on the cutting board: That dude’s arms. Wiggly leg-circles are enough to tell he’s walking, and that’s already overmuch art/animation work for the likes of me!