{"author_name":"crux","cat":"LD #19 - Discovery - 2010","comments":[],"epoch":1292725980,"likes":0,"metadata":{"p_key":"68097","p_author":"crux","p_authorkey":"0","p_urlkey":"103900","p_title":"Update: Buddha boom de doom bah da doom.","p_cat":"LD #19 - Discovery - 2010","p_event":"LD19","p_time":"1292725980","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1292544000","event_key":"5","event_name":"LD19"},"text":"<p>Yeah, well, that title is as much music or sfx as you&#8217;ll see from me. \ud83d\ude09<\/p>\n <p><a rel=\"attachment wp-att-35069\" href=\"http:\/\/www.ludumdare.com\/compo\/2010\/12\/18\/update-buddha-boom-de-doom-bah-da-doom\/initial-dude\/\"><img class=\"aligncenter size-full wp-image-35069\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2010\/12\/Initial-dude.png\" alt=\"\" width=\"118\" height=\"124\" \/><\/a><\/p>\n <p>Possibly not going to have complete gameplay either, but I&#8217;ll try, and I think I&#8217;ll have some nice exploration of the things I was interested in experimenting with, assuming the sleepies don&#8217;t get me.<\/p>\n <p>I&#8217;m actually excited, as I&#8217;ve gelled some complex\/ambitious ideas down to where it&#8217;s a Simple Matter Of Coding. Lots of coding, unfortunately.<\/p>\n <p>Oh, also on the cutting board: That dude&#8217;s arms. Wiggly leg-circles are enough to tell he&#8217;s walking, and that&#8217;s already overmuch art\/animation work for the likes of me!<\/p>","time":"December 18th, 2010 9:33 pm","title":"Update: Buddha boom de doom bah da doom."}