So I might just use my framework…

Turns out updating my framework to work with SFML 2 wasn’t that much work after all. And I like SFML 2 so far.

So for the record: I will probably use my WIP game framework (or engine?) for my Ludum Dare entry. Amongst others, it

  • glues together SFML, PhysicsFS and Lua
  • has a console with console variables (“cvars”) and commands
  • provides a high-level input system, or will do that one day – it’s not exactly finished and I will probably not use it.

Wow, that’s not much. Well, I’m not done yet, I plan to expand it and use it on future projects. So far it’s mostly SFML in Lua. Or parts of SFML, for example it’s still lacking sfml-audio. Which, come to think about it, sounds like a somewhat serious flaw. I might add that tomorrow so I could use it, should I need to. Maybe.

So long,

Mr. Wonko