MiniLD #27 – Sunday Morning Green Tea
Just woke up, Sunday here 10AM (Australia). I worked out the storyline for my game while lying in bed this mornin, debating whether or not to get up. I’d let you know it now but it would spoil the game. I think it’s pretty cool and will allow a few different places for branching the story in different directions. The secret phrase: “I think we can work something out…” actually fits in perfectly as well and I’d totally forgotten about it. So that’s good to know.
Here’s my plan of attack:
1. Finish dialog engine to display text and allow you to choose an option. (Problem: I don’t know how to wrap text with SFML.)
2. Build the dialog/game!