MiniLD! MiniLD! MiniLD!

A solicitation for help.

I’m thinking about doing the upcoming MiniLD. Yay! And I’m thinking of doing it in Clojure, a language I barely know. Anybody experienced out there want to chat about Lisp gamedev? Hit me up at johnfn at gmail. I’m particularly interested in how game state is conventionally kept in what is almost uniformly a stateless language. But any other tips or clues would be greatly appreciated. Clojure is shockingly different from the other languages I’ve used.

Comments

huhwhozat
21. Jul 2011 · 06:45 UTC
Clojure? As I have to say is glhf. A buddy at work would be very interested to see the result.