In if I can be.
Unless I’ve forgotten something important, I’ll have a go at a game next weekend. Almost undoubtedly will be making it in/with Flash, Flixel, FlashDevelop, fear, fallacious design principles, fleeting moments of false inspiration, and a foggy understanding of what is fun. (Also Paint.NET for my barely-functional graphics, Bfxr for sound if I remember to do that this time, and Jaffa Cakes for fuel.)
Or maybe I’ll end up making a game with Java and its trendy (read: strange-looking) UI library that I really should be familiar with, if the game doesn’t need graphics, but I find that unlikely.