{"author_name":"Devenger","cat":"LD #21","comments":[],"epoch":1313330520,"likes":1,"metadata":{"p_key":"65309","p_author":"Devenger","p_authorkey":"2661","p_urlkey":"101105","p_title":"In if I can be.","p_cat":"LD #21","p_event":"LD21","p_time":"1313330520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2661","us_name":"Devenger","us_username":"devenger","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Unless I&#8217;ve forgotten something important, I&#8217;ll have a go at a game next weekend. Almost undoubtedly will be making it in\/with Flash, Flixel, FlashDevelop, fear, fallacious design principles, fleeting moments of false inspiration, and a foggy understanding of what is fun. (Also Paint.NET for my barely-functional graphics, Bfxr for sound if I remember to do that this time, and Jaffa Cakes for fuel.)<\/p>\n <p>Or maybe I&#8217;ll end up making a game with Java and its trendy (read: strange-looking) UI library that I really should be familiar with, if the game doesn&#8217;t need graphics, but I find that unlikely.<\/p>","time":"August 14th, 2011 9:02 am","title":"In if I can be."}