I’m in!
It’s cold and everyone is ill, looks like it’s competition time again!
This time i’m going to be doing something a little different. Instead of using my usual tools (C++ and HGE / SFML), i’m going to use my favourate scripting language, Lua, alongside an interesting engine called Love (Link)
This is because last time I did this competition, I felt so used to the process of making a game in C++ (considering I do it for a living), that I felt uninspired and that I wasn’t learning anything. With a language I don’t know all about, and an engine i’ve never touched before (but admired), this should help motivate me to finish!
Your cuddly gastropod friend,
-DBS