{"author_name":"DeathBySnail","cat":"LD #22","comments":[],"epoch":1323155460,"likes":0,"metadata":{"p_key":"63209","p_author":"DeathBySnail","p_authorkey":"2507","p_urlkey":"98987","p_title":"I\u2019m in!","p_cat":"LD #22","p_event":"LD22","p_time":"1323155460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2507","us_name":"DeathBySnail","us_username":"\/author\/deathbysnail\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>It&#8217;s cold and everyone is ill, looks like it&#8217;s competition time again!<\/p>\n <p>&nbsp;<\/p>\n <p>This time i&#8217;m going to be doing something a little different. Instead of using my usual tools (C++ and HGE \/ SFML), i&#8217;m going to use my favourate scripting language, Lua, alongside an interesting engine called Love (<a href=\"http:\/\/love2d.org\/\">Link<\/a>)<\/p>\n <p>This is because last time I did this competition, I felt so used to the process of making a game in C++ (considering I do it for a living), that I felt uninspired and that I wasn&#8217;t learning anything. With a language I don&#8217;t know all about, and an engine i&#8217;ve never touched before (but admired), this should help motivate me to finish!<\/p>\n <p>Your cuddly gastropod friend,<\/p>\n <p>-DBS<\/p>","time":"December 6th, 2011 2:11 am","title":"I\u2019m in!"}