Declaration of Intent to declare variables. LD23 I’m In!

I didn’t do so well in LD22 so here’s to trying again!

I tried to make something during Molyjam2012 but I bit off way more than I could chew. I tried to make a chain/cord in Unity3d and All I managed was a whirling mass of doom that exploded across the horizon or flew through the sky like some snake/dragon thing. It was kind of cool in its own way, but definitely not what I was going for :). Lesson learned, keep physics REALLY simple, or don’t have them.

I’m hoping the theme for the next LD is something that wont be crazy for ideas. Either way my goal is to KEEP IT STUPIDLY SIMPLE. I would like to complete a game this time. It doesn’t help that I have a 3 hour class Saturday and a Birthday party to go to right after.

Either way I’m IN!

Tools/Engines n’ Stuff

  • Unity3d: I will probably use the amazing RagePixel add on to make a 2d game. (I’ve been playing with it recently, it’s free and pretty powerful)
  • SFXR/BFXR(one of these thingies, there is like 20 different versions of it): Cause easy sounds are easy.
  • Audacity: I think if I didn’t want to make games for a living I would enjoy being a Foley Artist.
  • Paint.net: I’ve bonded with this program for pixel work.
  • Gimp: For anything Paint.net doesn’t do.
  • Blender: Just in case I feel the need to make 3d stuff(probably not).

 

Comments

joshimoo
18. Apr 2012 · 13:13 UTC
I tried the Chain/Cord thing during LD20 and failed miserably.