{"author_name":"Haversack","cat":"LD #23","comments":[{"author_name":"joshimoo","time":"April 18, 2012 8:13 am","epoch":1334754780,"text":"I tried the Chain\/Cord thing during LD20 and failed miserably.","spam":"N"}],"epoch":1334754240,"likes":0,"metadata":{"p_key":"59252","p_author":"Haversack","p_authorkey":"3208","p_urlkey":"95001","p_title":"Declaration of Intent to declare variables. LD23 I\u2019m In!","p_cat":"LD #23","p_event":"LD23","p_time":"1334754240","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"3208","us_name":"Haversack","us_username":"haversack","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I didn&#8217;t do so well in LD22 so here&#8217;s to trying again!<\/p>\n <p>I tried to make something during Molyjam2012 but I bit off way more than I could chew. I tried to make a chain\/cord in Unity3d and All I managed was a whirling mass of doom that exploded across the horizon or flew through the sky like some snake\/dragon thing. It was kind of cool in its own way, but definitely not what I was going for :). Lesson learned, keep physics REALLY simple, or don&#8217;t have them.<\/p>\n <p>I&#8217;m hoping the theme for the next LD is something that wont be crazy for ideas. Either way my goal is to KEEP IT STUPIDLY SIMPLE. I would like to complete a game this time. It doesn&#8217;t help that I have a 3 hour class Saturday and a Birthday party to go to right after.<\/p>\n <p>Either way I&#8217;m IN!<\/p>\n <p>Tools\/Engines n&#8217; Stuff<\/p>\n <ul>\n <li>Unity3d: I will probably use the amazing RagePixel add on to make a 2d game. (I&#8217;ve been playing with it recently, it&#8217;s free and pretty powerful)<\/li>\n <li>SFXR\/BFXR(one of these thingies, there is like 20 different versions of it): Cause easy sounds are easy.<\/li>\n <li>Audacity: I think if I didn&#8217;t want to make games for a living I would enjoy being a Foley Artist.<\/li>\n <li>Paint.net: I&#8217;ve bonded with this program for pixel work.<\/li>\n <li>Gimp: For anything Paint.net doesn&#8217;t do.<\/li>\n <li>Blender: Just in case I feel the need to make 3d stuff(probably not).<\/li>\n <\/ul>\n <p>&nbsp;<\/p>","time":"April 18th, 2012 8:04 am","title":"Declaration of Intent to declare variables. LD23 I\u2019m In!"}