Base libs for bsp fun
I’m in for my third compo! Had a great time with 21 and 22, though the 22 theme was a stumper.
I’m using the same libs from 22 (quake style bsp collision), but with tons of bugfixes, and I’m including my collada based skinned character stuff in case I get time for that (probably not).
Planning on using quake army knife for levels, paint.net for gui and texturing, max for characters / objects, sfxr and audacity for sound. Oh and visual studio / xna for code.
Hoping people are more open to exes this time! I really wanted to go web, but I’ve had a really painful experience with Java, and google native client is a bit too new.
Also, I’ve been polishing up my LD21 game for release on XBOX Indies! Hoping for a Juneish release.