Jumping into the deep end
After hearing about ludum dare for a few years now I think I’ll join in. I can’t say I’ve ever made a “finished” game, mostly because my ideas get so ambitious and I don’t have the skills to polish something. My art skills are lacking and I’ve never attempted to create music or sound effects before. I figure having a time limit will force me to focus on making a game that looks and sounds decent while hopefully having some fun gameplay. Leading up to the competition I’ll be familiarizing myself with the awesome tools that I’ve seen recommended.
Tools of the trade:
Language: XNA 4.0
Sound Effects: sfxr (played around with it a little bit – very easy to make good sounds with)
Graphics: Paint.net, Pickle, and PyxelEdit (Playing around with all of these, each have their uses)
I’ve wanted to code something for a while but couldn’t think of what, LD is just the kick in the pants I need.