Tools
Forgot to post this a while ago to make it valid for the competition after reading the rules again on code base.
http://dl.dropbox.com/u/20586394/GBAHelperLibrarys.rar
This is my own (poorly written c) helper base codes for the GBA and Devkitpro.
They provide no gameplay code or game code but rather have functions to assist with loading, drawn, configuring, font and a few address locations which I will need to use a lot.
There is also 2 tools I wrote myself (again poor c# code) which convert bitmap data into raw OBJ sprite data and can also create a tile map with collision.
I don’t think anyone will find any use for them at all since they output to a .h file (really need to learn how to load binary files in my make file and load the data in) in a format that is familiar to me.
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