{"author_name":"Dakota","cat":"LD #23","comments":[{"author_name":"henrypenface","time":"April 20, 2012 12:56 pm","epoch":1334944560,"text":"Yay for other gameboy people, going to be entering with an original gameboy game myself <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"Dakota","time":"April 20, 2012 1:33 pm","epoch":1334946780,"text":"I saw someone a while ago post on the LD twitter about thinking of making a GB game so I guess thats you. It made me so happy to see someone else using similar technology.","spam":"N"},{"author_name":"henrypenface","time":"April 20, 2012 2:02 pm","epoch":1334948520,"text":"Got a twitter account I can follow? Be cool to see what you come up with <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1334943300,"likes":0,"metadata":{"p_key":"58758","p_author":"Dakota","p_authorkey":"10697","p_urlkey":"94507","p_title":"Tools","p_cat":"LD #23","p_event":"LD23","p_time":"1334943300","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"10697","us_name":"Dakota","us_username":"dakowta","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Forgot to post this a while ago to make it valid for the competition after\u00a0 reading the rules again on code base.<\/p>\n <p>http:\/\/dl.dropbox.com\/u\/20586394\/GBAHelperLibrarys.rar<\/p>\n <p>This is my own (poorly written c) helper base codes for the GBA and Devkitpro.<\/p>\n <p>They provide no gameplay code or game code but rather have functions to assist with loading, drawn, configuring, font and a few address locations which I will need to use a lot.<\/p>\n <p>There is also 2 tools I wrote myself (again poor c# code) which convert bitmap data into raw OBJ sprite data and can also create a tile map with collision.<\/p>\n <p>I don&#8217;t think anyone will find any use for them at all since they output to a .h file (really need to learn how to load binary files in my make file and load the data in) in a format that is familiar to me.<\/p>","time":"April 20th, 2012 12:35 pm","title":"Tools"}