Got some of the behaviours in
Ok, about to go and play some battlefield 3
but quick update before that happens. Some of the AI is in place. It’s basically a lemmings like game, only in 3D. The “lemmings” have to build towers of a certain height to leave the level. But there may be enemies (if I get round to it) that will try and steal the blocks from the tower!
Well, thats the theory anyway. As usual I’m wrestling with Unity to bend it to my will. There’s some clunky editing crap that makes Unity less than a brilliant experience for a programmer, but other than that things are coming along nicely (if a bit slow).

A builder class entity picks up a block